4X-style grand warfare in a torn world. Build, betray, endure — across persistent shards spanning thousands of players.
DKRV is a small passionate team of engineers, designers and artists in Vilnius, Lithuania, making the kind of games we want to play: long, social, occasionally cruel.
Unsafe Haven is our flagship: a 4X-style strategy game of grand warfare in a torn world. We're building it slowly, in the open, with the people in our Discord.
Building Unsafe Haven taught us how to make small teams ship hard things. We rent that capability out.
We take on bespoke cloud development for teams whose problems don't fit off-the-shelf infrastructure — high-throughput services, distributed state, and the kind of latency budgets where milliseconds change the product.
Most of our paid work is outside the games industry: fintech platforms that can't afford a stutter, real-time data systems running at planet scale, and proprietary backends for teams building something the cloud vendors don't have a SKU for.